4 years after full launch, Quake Champions is a paid game on Steam with no microtransactions
gamesradar.com Sep 24, 2026

4 years after full launch, Quake Champions is a paid game on Steam with no microtransactions

AI-summarised brief · reviewed before publication

Four years after leaving early access, id Software and Bethesda announced that Quake Champions will transition to a fully paid model on Steam, removing battle passes and all microtransactions. The $10 title now grants access to the complete roster of champions and most cosmetic items, with all characters unlocked for every player. The change follows a period in which the game shifted from a traditional purchase price to a free‑to‑play structure that struggled to attract a large audience; its peak concurrent player count on SteamCharts was 17,332 in June 2018 and has since hovered in the low‑thousands. The developers also confirmed that no further content updates will be released, marking the end of the live‑service era for the shooter today.

💡 Why It Matters

  • · Stripping away the free‑to‑play model restores the classic, pay‑once experience that longtime FPS fans expect, giving the franchise a chance to rebuild its community on merit rather than monetisation.