Late Nintendo president Satoru Iwata never wanted tons of Mario and Zelda sequels because that’s “not the kind of company I want Nintendo to be”
gamesradar.com Sep 19, 2026

Late Nintendo president Satoru Iwata never wanted tons of Mario and Zelda sequels because that’s “not the kind of company I want Nintendo to be”

AI-summarised brief · reviewed before publication

In a 2006 interview with MTV News, the late Nintendo president Satoru Iwata warned that a relentless focus on sequels would brand the company as “conservative” and deter innovation. Speaking as Nintendo prepared to launch the motion‑controlled Wii, Iwata emphasized balancing classic Mario and Zelda titles with new experiences for casual players, a strategy that later propelled the DS and Wii to record sales. Although the 3DS struggled at launch and the Wii U faltered, Nintendo’s commitment to reinventing its flagship franchises—exemplified by Super Mario Odyssey and The Legend of Zelda: Breath of the Wild—has defined its post‑Switch “golden age.” Iwata’s philosophy remains evident as each sequel seeks fresh gameplay within familiar worlds.

💡 Why It Matters

  • · Iwata’s stance set a template that lets Nintendo stay relevant by turning legacy series into platforms for experimentation, rather than relying on brand nostalgia alone.