Hideo Kojima doesn’t know if Physint will release on PlayStation after Xbox picked up publishing duties, and hasn’t “decided” if he’ll use the Sony-owned Decima engine, either
gamesradar.com Sep 21, 2026

Hideo Kojima doesn’t know if Physint will release on PlayStation after Xbox picked up publishing duties, and hasn’t “decided” if he’ll use the Sony-owned Decima engine, either

AI-summarised brief · reviewed before publication

Hideo Kojima confirmed that the development of his upcoming Metal Gear spiritual successor, Physint, remains uncertain regarding both its game engine and platform availability. After Sony cancelled its publishing role, Xbox Game Studios assumed publishing duties, but Kojima said he has not yet decided whether to use Sony‑owned Decima or another engine, describing the process as “still experimenting.” He also could not say if the title will still launch on PlayStation, noting that such decisions rest with Xbox. The shift reflects Xbox’s broader strategy under CEO Asha Sharma to secure exclusives while still supporting cross‑platform releases for some franchises. Kojima described Physint as “progressing smoothly” and a “completely new kind of game that tests the thresholds of fear.”

💡 Why It Matters

  • · The uncertainty highlights how high‑profile IPs can become bargaining chips in the console wars, forcing developers to navigate shifting publisher allegiances and technical foundations.