Diablo 5 tells “three stories” across the past, present, and future, and biomes will change shape depending on which of Diablo’s minions is in charge
gamesradar.com Sep 21, 2026

Diablo 5 tells “three stories” across the past, present, and future, and biomes will change shape depending on which of Diablo’s minions is in charge

AI-summarised brief · reviewed before publication

Blizzard’s upcoming Diablo 5 will unfold across three timelines—past, present, and future—within a world already conquered by Diablo. Game director Joe Shely explains that the past recounts Diablo’s initial takeover, the present features the current battle against Hell’s minions, and the future shows how Dread Commanders reshape Sanctuary into biome‑specific hellscapes. Narrative director Jennifer Hepler notes that players can revisit locations to see them altered by different commanders, creating a dynamic, procedural environment. Blizzard aims for the “best campaign ever,” justifying a full sequel rather than an expansion.

💡 Why It Matters

  • · By weaving multiple eras into a single campaign, Diablo 5 promises a richer narrative depth that could set a new standard for storytelling in action RPGs.