I played an evening of Big Walk on Steam Frame, and it felt like wearing a Steam Deck on my face
gamesradar.com Oct 2, 2026

I played an evening of Big Walk on Steam Frame, and it felt like wearing a Steam Deck on my face

AI-summarised brief · reviewed before publication

Valve’s Steam Frame, the company’s first VR headset, was put to the test by a GamesRadar+ writer who used it to play the multiplayer title Big Walk while staying at his mother’s house in Edinburgh. Lacking a gaming PC, he relied on the Frame’s built‑in hardware, Wi‑Fi connectivity and a Bluetooth controller to join his friends online. The headset ran the game smoothly on low settings, matching the performance of a Steam Deck in a “cinematic mode” that projects a virtual screen. Battery life required a plug‑in after about an hour, but the device’s comfort, latency‑free controls and ease of setup allowed a three‑hour session without interruption, confirming Valve’s promise of portable, PC‑quality VR.

💡 Why It Matters

  • · The experience proves the Steam Frame can deliver a full‑PC VR library without a desktop, expanding VR’s reach to casual, on‑the‑go gamers.