Supermassive Games suffers layoffs as more than 70 developers seem to have left the company this week
AI-summarised brief · reviewed before publication
Supermassive Games announced a redundancy consultation that will eliminate up to 75 employees, with more than 70 staff—developers, artists, producers, QA, and operations—reporting their departure this week. The layoffs follow a July 2025 round that cut 36 staff and delayed the release of Directive 8020. The studio, known for Until Dawn and Directive 8020, cited the need to secure long‑term sustainability amid industry shifts. Former IT and facilities director Frank Tindle confirmed his exit on LinkedIn, highlighting the broader impact on the workforce.
💡 Why It Matters
- · The scale of the cuts signals a deeper restructuring within a studio that has historically delivered high‑profile narrative titles, potentially reshaping its creative output and talent pipeline.