Dune: Awakening studio faces layoffs as it restructures following console release
AI-summarised brief · reviewed before publication
Norwegian game studio Funcom announced a restructuring plan that will include layoffs following the release of the console versions of its flagship title Dune: Awakening on 22 September. The company also confirmed a leadership change: long‑time CEO Rui Casais, who led Funcom for 11 years, is stepping down after 22 years with the firm, and veteran executive Scott Junior, who oversaw Dune: Awakening’s development, will assume the role. Funcom said the shift from full‑scale production to a live‑service operating model reduces the need for a large development staff, prompting the downsizing. Despite the cuts, the publisher pledged continued support and expansion for Dune: Awakening and its other live‑service title, Conan Exiles, emphasizing a focus on long‑term community growth.
💡 Why It Matters
- · The transition highlights how even successful live‑service launches can force studios to trim staff once major development ends, reshaping workforce expectations in the gaming industry.