Pokemon Winds and Waves might benefit from next-gen water tech
gamesradar.com Oct 24, 2026

Pokemon Winds and Waves might benefit from next-gen water tech

AI-summarised brief · reviewed before publication

Game Freak programmer Fumiya Narita and University of Tokyo professor Takashi Kanai have co‑authored a paper presented at the Pacific Graphics 2026 conference in Singapore that details a new method for simulating water and liquids in real time. The technique reduces the computational load of detailed liquid physics by focusing processing power on high‑impact visual elements such as splashes, ripples and wave crests, while preserving overall visual fidelity. Although the research was not demonstrated in a game prototype, it aligns with the ambitious oceanic and underwater environments shown in the trailer for the upcoming Pokémon Winds and Waves, slated for a 2027 release on the Switch 2. Game Freak has not confirmed whether the technology will be integrated into the title.

💡 Why It Matters

  • · By cutting the cost of realistic water rendering, the breakthrough could free up resources for richer gameplay features and larger open‑world designs in next‑gen console titles.