Big Walk devs admit to gen AI use, worry that they’re part of the problem amid backlash on Steam
AI-summarised brief · reviewed before publication
Indie studio House House disclosed that it used large language models to address a minor coding issue in its co‑op game Big Walk, claiming the AI contributed to less than 0.1% of the code. The admission came after a group of Independent Games Festival jurors highlighted a surge in AI‑generated games and announced they would refuse to vote for any titles that employed generative AI. House House stated the AI was used only during the final development phase to troubleshoot performance bugs, and apologized for the lack of prior disclosure on Steam.
💡 Why It Matters
- · The case underscores growing scrutiny over AI’s role in game development, prompting industry bodies to reconsider transparency standards.
- · It also signals a potential shift in how studios report AI usage, influencing future award eligibility and consumer trust.