Game development diary: TestFlight, trial by fire, and a trophy
AI-summarised brief · reviewed before publication
The word game "Character Limit" underwent testing with real players in February, marking a crucial step in its development. TestFlight and a gaming convention provided valuable feedback, with the convention opportunity yielding unexpectedly positive results. The game's creators sought to fix bugs and polish the game, moving beyond initial feedback from fellow developers in Cardiff, to refine the game for a wider audience. This testing phase is essential for the game's success.