Ex-Devil May Cry devs were tired of 40-hour ARPGs, so new zombie brawler Stupid Never Dies only takes 20 minutes to “feel the progression”
gamesradar.com Aug 31, 2026

Ex-Devil May Cry devs were tired of 40-hour ARPGs, so new zombie brawler Stupid Never Dies only takes 20 minutes to “feel the progression”

AI-summarised brief · reviewed before publication

Former developers of Devil May Cry and Resident Evil are launching Stupid Never Dies, a zombie‑themed action brawler that compresses traditional RPG progression into 20‑minute dungeon runs. Director Eiichiro Sasaki told GamesRadar+ at Gamescom 2026 that most action‑RPGs require 30‑40 hours to reach the final boss, whereas his new title aims to deliver noticeable stat gains after each short dive. The game, built by GPTRACK50, promises “blazing fast growth” and continuous ability upgrades, while retaining the studio’s pedigree in pacing from titles such as Resident Evil 6 and the original Devil May Cry. Stupid Never Dies is slated for release on October 21, offering players a high‑octane loop of combat and rapid character development. The bright, loud aesthetic reinforces the frantic gameplay loop.

💡 Why It Matters

  • · It redefines progression speed, catering to gamers who favor quick, satisfying power spikes over marathon grinding.