After 8 years, Ultima creator says his MMO Shroud of the Avatar finally has “zero bugs” thanks to AI
AI-summarised brief · reviewed before publication
Richard Garriott, the creator of the Ultima series, told the TechJesse podcast that his eight‑year‑old MMO Shroud of the Avatar now runs with “zero bugs” thanks to artificial‑intelligence tools. He explained that AI‑driven bug detection can identify and fix issues within an hour, eliminating the backlog of thousands of defects that lingered for years. Garriott acknowledged broader industry concerns about AI, including rising hardware costs, potential job losses, plagiarism, and voice‑data ethics, but argued that AI reduces development time and staff needs while keeping updates stable. He emphasized that human artists still produce the game’s visuals, while machines handle repetitive quality‑control tasks, resulting in a more reliable and faster‑to‑market product.
💡 Why It Matters
- · AI is proving capable of delivering real‑time, exhaustive quality assurance that traditional testing struggled to achieve, reshaping how live‑service games maintain stability.