After modders removed Skate’s live service bits, devs draw the line with tools that “bypass our systems to unlock paid cosmetics”
eurogamer.net Oct 9, 2026

After modders removed Skate’s live service bits, devs draw the line with tools that “bypass our systems to unlock paid cosmetics”

AI-summarised brief · reviewed before publication

EA and Full Circle, the studio behind the early‑access skateboarding title skate., have issued a public statement clarifying their stance on player‑made modifications. While the developers praise community creativity and the sandbox tools built into San Vansterdam, they draw a firm line at mods that “bypass our systems to unlock paid cosmetics, release gated/unreleased content, or profit from unauthorized assets.” The warning follows the rapid rise of ReSkate, a third‑party mod platform that let users run the game offline with custom maps, cosmetics and private servers, amassing 350,000 downloads within hours. Full Circle has not taken enforcement action against ReSkate or similar creators yet, but the notice signals future restrictions on tools that undermine the game’s live‑service revenue model.

💡 Why It Matters

  • · By confronting mods that unlock paid content, the studio is protecting its monetisation pipeline and the intellectual property of partnered skate brands, setting a precedent for how live‑service games will police community‑driven workarounds.