Bethesda Fallout 3 dev “initially felt a little touchy” about New Vegas’ success because they “put in all this effort” for its foundation — “We made 90% of the art, we built the engine”
windowscentral.com Mar 28, 2026

Bethesda Fallout 3 dev “initially felt a little touchy” about New Vegas’ success because they “put in all this effort” for its foundation — “We made 90% of the art, we built the engine”

AI-summarised brief · reviewed before publication

A Bethesda developer initially felt touchy about Fallout: New Vegas' success due to its use of Fallout 3's foundation, which they had built and contributed 90% of the art to. However, they now respect and enjoy the game, acknowledging Obsidian's excellent job in creating a rich RPG experience with complex quests and narrative depth. The developer notes that Obsidian had a limited 18-month development window, which may have impacted the game's design.