Capcom Announces Plans to Transform the RE Engine Into an AI-Generation Game Engine — ‘Our Goal Is a Future Where We Create Games Together With AI’
ign.com Oct 3, 2026

Capcom Announces Plans to Transform the RE Engine Into an AI-Generation Game Engine — ‘Our Goal Is a Future Where We Create Games Together With AI’

AI-summarised brief · reviewed before publication

Capcom announced that its RE Engine will evolve into an AI‑generation game engine through a phased improvement program called REX, unveiled at the Capcom Open Conference RE:2026. Programmer Satoshi Ishida highlighted three development challenges—massive game sizes, larger teams, and AI integration—and described REX as a solution to streamline workflows, enhance performance, and open-source components for AI training. The company clarified it will not use AI‑generated assets in games but will employ AI to optimize graphics, sound, and programming.

💡 Why It Matters

  • · By embedding AI into its core engine, Capcom positions itself to accelerate production and reduce bottlenecks, potentially reshaping how large‑scale titles are built and delivered.