Control Resonant codes: Full list of codes and how to redeem them
radiotimes.com

Control Resonant codes: Full list of codes and how to redeem them

Remedy Entertainment’s new title Control Resonant offers a single promotional code, EV172-LN211–PL279, which unlocks the MIO Specialist’s Robe outfit. The code originates from a Chinese marketing push and is redeemable through the game’s pause menu under Options → Gameplay → Enter Redeem Code. Players enter the code, submit it, and the robe appears in any Manhattan wardrobe. The article details the redemption steps and notes that the code is not case‑sensitive. No additional codes are currently available. [...]
PlayStation is “hearing the feedback from customers” on discs, says JRPG boss
gamesradar.com

PlayStation is “hearing the feedback from customers” on discs, says JRPG boss

Sony confirmed it will cease production of physical PlayStation game discs in 2028, a move that has sparked vocal backlash from collectors and niche publishers. Nippon Ichi Software president Kenzo Saruhashi told Kotaku at PAX West that Sony appears to be listening to customer feedback and that the decision could be revisited, though no timeline was given. The comments coincide with unverified reports that Sony is surveying developers about the disc phase‑out. NIS America, which relies on [...]
Skyrim loremaster says The Elder Scrolls never got a Fallout: New Vegas-style game because Bethesda is “very protective” over its golden goose
eurogamer.net

Skyrim loremaster says The Elder Scrolls never got a Fallout: New Vegas-style game because Bethesda is “very protective” over its golden goose

Kurt Kuhlmann, former lead developer and loremaster on Skyrim, told the FRVR podcast that Bethesda has never entertained an external studio creating a main‑line‑style Elder Scrolls spin‑off, unlike the partnership with Obsidian that produced Fallout: New Vegas. He said director Todd Howard is “very protective” of the franchise, fearing a comparable debate over which studio delivers a superior Elder Scrolls game. Kuhlmann noted that The Elder Scrolls Online has kept fans engaged during the long wait for The Elder Scrolls VI, shifting player [...]
PS5 Version of Acclaimed Adventure Game Gets 2026 Release Date
playstationlifestyle.net

PS5 Version of Acclaimed Adventure Game Gets 2026 Release Date

Feel Free Games’ Luma Island, originally launched on PC in 2025, will reach PlayStation 5 and Xbox in 2026, adding cross‑platform multiplayer for up to four players. The cozy adventure blends homesteading, farming, fishing, and exploration, taking players into jungles, caverns, and temples without stamina limits or inventory caps. The PS5 version’s release date remains unconfirmed, but the PS Store page is live, allowing users to wishlist the title while awaiting an official launch announcement.
How One Crash Bandicoot Level Helped Build Naughty Dog
ign.com

How One Crash Bandicoot Level Helped Build Naughty Dog

Naughty Dog’s early Crash Bandicoot level “Boulders” introduced the now‑ubiquitous chase‑toward‑camera sequence, a design choice that shaped later titles like Uncharted and A Plague Tale. Developed in 1994 for the nascent PlayStation, the level solved a camera‑control dilemma by keeping the view behind the character while still showcasing Crash’s expressive face. The technique became a staple of third‑person action games, embedding itself in Naughty Dog’s DNA and influencing cinematic level design for decades. [...]
PS5 Remaster of Classic Shooter Earns Solid Reviews, Out Now on PlayStation Store
playstationlifestyle.net

PS5 Remaster of Classic Shooter Earns Solid Reviews, Out Now on PlayStation Store

A 1998 shooter, SiN, has been remastered for PlayStation 5 as SiN: Reloaded, released via the PlayStation Store. Nightdive Studios, a subsidiary of Atari, updated the game with HD textures, 4K resolution, and 120 FPS support, while retaining the original mission and adding an extra mission pack. Critics give it a 72/100 on OpenCritic, and PlayStation users rate it 4.59/5. The remake offers modern controls, new vehicles, and branching story choices that affect gameplay outcomes.
Arc Raiders announces a new PvE “test” to accommodate its surprisingly friendly players
eurogamer.net

Arc Raiders announces a new PvE “test” to accommodate its surprisingly friendly players

Embark Studios announced a limited PvE matchmaking test for Arc Raiders, running from 13‑20 October, allowing players to choose a non‑violent mode. Executive producer Aleksander Grøndal cited a growing 37 % of players preferring cooperative play, compared to 34 % PvP‑focused. The test will support solo, duo, and trio queues, omit PvP‑specific map features, and reduce loot value to reflect lower risk. Embark will monitor economy and matchmaking times, noting the test is not a permanent mode but signals [...]