The Blood of Dawnwalker Modders Aren’t Missing the Point – They Just Love the Game
ign.com

The Blood of Dawnwalker Modders Aren’t Missing the Point – They Just Love the Game

IGN opinion writer Mat Jones critiques the backlash against experience‑altering mods for the newly released game The Blood of Dawnwalker. He notes that headlines have framed the game’s 30‑day timer, which pressures players to rescue the protagonist’s family, as essential to its design, and that modders who extend this clock are portrayed as “irresponsible.” Jones points out that the developers themselves are indifferent to preserving the timer and could remove it in a sequel without changing the [...]
Wardogs studio checks the Steam accounts of their hires to make sure they’re “passionate about FPS games” as “you wouldn’t let me go and make Final Fantasy”
gamesradar.com

Wardogs studio checks the Steam accounts of their hires to make sure they’re “passionate about FPS games” as “you wouldn’t let me go and make Final Fantasy”

Bulkhead’s Wardogs studio has instituted a unique hiring filter, requiring applicants to demonstrate substantial Steam hours in first‑person shooters before being considered for development roles. Executive director Joe Brammer explained that the studio’s focus on FPS titles and its costly anti‑cheat infrastructure demand developers who are deeply familiar with the genre. The policy is presented as a way to align talent with the studio’s vision and to ensure that new hires are genuinely passionate about FPS gameplay. [...]
The Last of Us Director Apologizes to God of War Laufey Devs After Calling Recent AAA Games ‘Boring’
ign.com

The Last of Us Director Apologizes to God of War Laufey Devs After Calling Recent AAA Games ‘Boring’

Bruce Straley, former director of The Last of Us, apologized to the God of War Laufey team after describing modern AAA titles as “boring” in an Edge magazine interview. Straley praised Laufey’s technical artistry but criticized the industry’s lack of innovation, citing games like Half‑Life 2 and BioShock as benchmarks. His remarks sparked social‑media backlash, prompting a Twitter thread where he clarified his intent and expressed regret for naming Laufey. The incident highlights ongoing debates over creative [...]
With “11 kills, 12 kills at a time,” battle royale hybrid Project Zeta is not your daddy’s MOBA (or your brother’s hero shooter)
gamesradar.com

With “11 kills, 12 kills at a time,” battle royale hybrid Project Zeta is not your daddy’s MOBA (or your brother’s hero shooter)

Korean studio Nirvanana has unveiled Project Zeta, a MOBA‑battle royale hybrid that blends four‑player team skirmishes with hero‑shooter mechanics. At Gamescom 2026, executive producer Namseok Kim highlighted the game’s emphasis on high‑volume multi‑kills, citing moments of 11‑to‑12 kills per round—far exceeding the traditional five‑kill pentakill. The team has iterated on characters, terrain, and map layout through public tests, aiming to deliver fluid, satisfying combat and a clear sense of player positioning. Global playtests are now open on Steam, inviting [...]
Late Nintendo president Satoru Iwata never wanted tons of Mario and Zelda sequels because that’s “not the kind of company I want Nintendo to be”
gamesradar.com

Late Nintendo president Satoru Iwata never wanted tons of Mario and Zelda sequels because that’s “not the kind of company I want Nintendo to be”

In a 2006 interview with MTV News, the late Nintendo president Satoru Iwata warned that a relentless focus on sequels would brand the company as “conservative” and deter innovation. Speaking as Nintendo prepared to launch the motion‑controlled Wii, Iwata emphasized balancing classic Mario and Zelda titles with new experiences for casual players, a strategy that later propelled the DS and Wii to record sales. Although the 3DS struggled at launch and the Wii U faltered, Nintendo’s commitment to reinventing [...]
Thrustmaster HOTAS WARTHOG MKII review: The most authentic hardware for hardcore military flight sim fans
windowscentral.com

Thrustmaster HOTAS WARTHOG MKII review: The most authentic hardware for hardcore military flight sim fans

Thrustmaster released the HOTAS Warthog Mk. II on September 16, 2026, priced at $599.99 (US), £449.99 (UK), and €549.99 (EU). The set features a heavy‑duty A‑10C flight stick and throttle, weighing 16.5 lb (7.5 kg) overall, and uses a 6‑pin connector for broader grip compatibility. The design omits a Z‑axis twist grip, requiring external rudder pedals or a replacement. The bundle targets hardcore flight‑sim enthusiasts, offering a robust, authentic experience at a premium price.
Here’s how to watch this year’s PC Gaming Show Tokyo Direct
gamesradar.com

Here’s how to watch this year’s PC Gaming Show Tokyo Direct

The PC Gaming Show Tokyo Direct returns for a 90‑minute live event on Sunday, September 20, streaming at 09:00 PT / 12:00 ET / 17:00 BST (01:00 JST Monday). Hosted by Frankie Ward, the show will feature more than 35 trailers, developer deep dives and exclusive announcements sourced directly from this year’s Tokyo Gaming Show. Confirmed highlights include a new trailer for Stronghold 4, a fresh entry in the classic RTS franchise; multiple Devolver Digital titles such as the breakout hit Virtue and a [...]