Entire Luna Abyss Development Team Laid Off One Month After Launch
AI-summarised brief · reviewed before publication
The entire development team behind the shooter game Luna Abyss has been laid off by Kwalee Labs, just a month after the game's release. The team, consisting of nine people, spent seven years working on the game, which received critical praise but failed to attract a large audience, peaking at 317 concurrent players on Steam. The decision to lay off the team was reportedly outside of the company's control, and the game remains available for purchase on various platforms.
💡 Why It Matters
- · The sudden layoff of the Luna Abyss development team highlights the harsh realities of the gaming industry, where even well-received games can fail to generate commercial success, leaving teams vulnerable to layoffs and studio closures.