Ex-Call of Duty designer “who survived the crunch” in order to launch Black Ops 1 & 2 calls out executives “raking it in” from sales of remasters
eurogamer.net Oct 20, 2026

Ex-Call of Duty designer “who survived the crunch” in order to launch Black Ops 1 & 2 calls out executives “raking it in” from sales of remasters

AI-summarised brief · reviewed before publication

Former Treyarch veteran Gavin Goslin used LinkedIn to denounce Activision’s July re‑release of Call of Duty: Black Ops 1 and 2, arguing that executives are “printing money” from titles he helped build under intense crunch, while the original creators receive no compensation. Goslin, who spent over 15 years as a level artist and designer on both games, described the re‑issues as low‑effort ports that have nonetheless topped sales charts in 2026, generating roughly 11 million copies sold and nearly $450 million in revenue, according to data‑tracker Circana. He called the disparity a “fundamental flaw” in industry talent valuation and urged the establishment of legacy rewards for developers. Activision has not responded to the allegations.

💡 Why It Matters

  • · It spotlights a growing clash between publisher profit models and the lack of residual rights for developers who built legacy franchises.