Mass Effect 5 Dev Says BioWare Saw What Larian and CD Projekt Had Done in the RPG Space and Was Taking the Franchise to ‘The Next Level’
AI-summarised brief · reviewed before publication
EA announced the cancellation of Mass Effect 5 and the shutdown of BioWare, ending a project that had about 50 developers. Former staffers revealed the game would have pushed the franchise forward, drawing inspiration from Larian and CD Projekt’s recent RPG successes. The planned title was set centuries after Mass Effect 3, returning to the original Milky Way setting and promising unprecedented player autonomy. The decision follows a history of mixed releases for BioWare, including the underwhelming Mass Effect Andromeda and the troubled Dragon Age: The Veilguard.
💡 Why It Matters
- · The abrupt halt signals a shift in how major studios approach legacy franchises, potentially reshaping future RPG development strategies.