Silent Hill Remake Studio Wants to Make Physical Games ‘for as Long as Possible’
ign.com Oct 18, 2026

Silent Hill Remake Studio Wants to Make Physical Games ‘for as Long as Possible’

AI-summarised brief · reviewed before publication

Bloober Team CEO Piotr Babieno told GamesRadar that the studio will continue producing physical copies of its titles as long as feasible, emphasizing the emotional bond collectors feel with tangible media. He noted that most gamers still use five‑ to seven‑year‑old hardware, and that marginal visual upgrades no longer guarantee a more engaging experience. While acknowledging digital distribution’s lower cost and higher profit, Babieno argued that physical editions foster a personal connection between fans and developers. The philosophy extends to Bloober’s upcoming Switch 2‑exclusive 2.5D horror game, Onyx: The Dark Group, which aims to engage additional senses beyond sight and sound. Bloober’s Silent Hill 2 remake launched on PC and PS5 with disc support, but future releases may face challenges after Sony ends PlayStation disc production in 2028.

💡 Why It Matters

  • · Physical releases preserve a tactile collector culture that digital‑only models risk eroding, keeping a revenue stream and fan loyalty that digital sales alone cannot replicate.