Valve “played capitalism so well they broke it” and now Steam can never be beat, ex-Epic dev says
gamesradar.com Nov 3, 2026

Valve “played capitalism so well they broke it” and now Steam can never be beat, ex-Epic dev says

AI-summarised brief · reviewed before publication

Former Epic Games principal animation engineer Kiaran Ritchie sparked a debate about Steam’s 30 % revenue share, claiming developers accept the fee only to reach Valve’s massive user base and that no Steam user would switch to a superior platform. Ritchie argued the cut is “siphoned into a black hole” and that Valve could lower it while keeping healthy margins, praising the company for “playing capitalism so well it broke it.” He added that even an objectively better alternative would be ignored by avid Steam users, who actively denigrate competition. Industry analyst Emmanuel Rosier echoed the view that Valve’s private ownership makes it unlikely Steam will be displaced as the dominant PC marketplace and will likely remain the primary distribution channel.

💡 Why It Matters

  • · Steam’s entrenched monopoly locks developers into costly fees, stifling innovation and keeping alternative storefronts from gaining traction.