Xbox’s Doom, Wolfenstein Developers Working ‘More Closely Than Ever’ Following Xbox ‘Reset’ Layoffs
AI-summarised brief · reviewed before publication
Bethesda’s id Software and fellow Xbox studio MachineGames announced an intensified collaboration following the recent “reset” layoffs at id Software, which cut roughly half of its staff. Co‑director Marty Stratton said the remaining teams are “incredibly viable” and that the two studios are now working more closely on technology development, a partnership that began earlier this year. Both studios share the idTech engine, and the deeper tie‑up could accelerate future titles, including the rumored Wolfenstein 3, while Doom: The Dark Ages – Revelations DLC marks the last major Doom content for now. Xbox CEO Asha Sharma has urged developers to double down on flagship franchises, a directive echoed by Bethesda head Jill Braff, underscoring the strategic push for faster, high‑profile releases.
💡 Why It Matters
- · The joint effort could compress development cycles for Xbox’s marquee shooters, turning staffing cuts into a catalyst for delivering flagship games more swiftly.