Zelda: Ocarina of Time remake devs wanted to nod to the series’ notoriously convoluted timeline
gamesradar.com Nov 8, 2026

Zelda: Ocarina of Time remake devs wanted to nod to the series’ notoriously convoluted timeline

AI-summarised brief · reviewed before publication

Eiji Aonuma, producer of The Legend of Zelda, told Game Informer that while developers of the Switch 2 remake of Ocarina of Time asked about inserting references to the franchise’s famously split timeline, he consistently rejected the idea. He said the team should concentrate on delivering the best possible version of the classic game rather than weaving in nods to the Fallen Hero, Child or Adult branches that diverge after Ocarina’s events. Aonuma noted the timeline was only a thought and never became an explicit design goal. The stance aligns with Shigeru Miyamoto’s view that chronological continuity is not essential to Zelda storytelling, a perspective that also informs the ambiguous placement of Breath of the Wild and Tears of the Kingdom.

💡 Why It Matters

  • · By prioritizing gameplay fidelity over lore gymnastics, Nintendo ensures the remake appeals to both newcomers and veterans without alienating fans entrenched in timeline debates.