‘Regions Are Cheating and We Need to Address It’ — Wardogs Dev Says Region Locking Is About ‘Protecting the Largest Amount of Players’
AI-summarised brief · reviewed before publication
Bulkhead has introduced region locking in the multiplayer shooter Wardogs, capping player ping at 175 to curb cheating from distant regions. The move, aimed at protecting the majority of players, has sparked backlash from Asian gamers who feel unfairly blocked and from cross‑region friends denied gameplay. Players have demanded refunds and criticized the policy as discriminatory, while the studio insists the measure is a temporary fix pending stronger anti‑cheat solutions. The controversy highlights tensions between anti‑cheat strategies and global player inclusivity.
💡 Why It Matters
- · The backlash underscores how technical safeguards can unintentionally marginalize specific player groups, challenging developers to balance security with equitable access.