Assassin’s Creed Hexe reportedly delayed, while Ubisoft takes the series to Ancient Rome
AI-summarised brief · reviewed before publication
Ubisoft’s next main‑line Assassin’s Creed title, codenamed Hexe, has been pushed back internally by roughly a year, with insiders suggesting a 2028 release window. The witch‑themed open‑world game, announced alongside Assassin’s Creed Shadows over four years ago, has suffered leadership turnover: original creative director Clint Hocking departed earlier this year, and game director Benoît Richer left shortly after, leaving Jean Guesdon, previously behind Black Flag and Origins, at the helm. Meanwhile, the publisher is reportedly developing two additional entries—Assassin’s Creed Mars, which would explore Ancient Rome, and Assassin’s Creed Pocket, a mobile title set in Jerusalem. Ubisoft has not confirmed these projects, and the delays underscore challenges in expanding the franchise’s ambitious roadmap.
💡 Why It Matters
- · A 2028 launch stalls Ubisoft’s effort to capitalize on recent AC successes, risking momentum as competitors roll out their own historical action‑adventure franchises.